Harvey wrote:it can only run properly on the original hardware
Carcenomy wrote:To this day the demoscene for the Commodore machines is alive and well, the stuff people are achieving with unexpanded 64s and Amigas is amazing. I haven't seen any new games in some time though.
Carcenomy wrote:Would I like to see new software for my favourite classics? Hmm... Kinda, but kinda not, if you know what I mean. New software with nice modern programming is undoubtedly gonna be great, but it's just not the same.
Have people noticed any new computer software that has been released, that has made them say 'Wow'...
Harvey wrote:My general question is: Have people noticed any new computer software that has been released, that has made them say 'Wow'... --- one example can be 'Thrust' for the Vectrex system. And would you like to see new computer software for your favourite classic computer system?
Harvey wrote:It requires a lot of hard work, time and expertise -- to finish a game of commercial quality. Of course, you cannot expect to get financial recompense for such work these days at all. Just like with releasing Thrust for the Vectrex - it really won't make any profit for the programmer/etc involved. People who spend time developing anything for the old out-dated computers of 30+ years ago - do it for the joy of it - for personal satisfaction. Athough if you are doing it because no one has done it before, and are breaking new ground - then you are making 'history' although it may be called retrogaming history.
Gibsaw wrote:I find myself wanting to go back and do all those cool things I wanted to do when I was 11 years old. Things that are totally useless, and trivial to boot (on a modern machine) but you do them anyway, because it squares away a roadblock from back then.
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